Vilem Flusser, Into the Universe of Technical Images, Minneapolis: University of Minnesota Press, 2011
about this site
Thanks for looking at the site. I am currently thinking of my writing in three parts: 1.) papers read or published in an academic context, including those about the writing of Vilem Flusser (1920-1991) 2.) art and photography criticism, and 3.) accounts of small events or situations from experience, pieces I take to be “non-fiction”. There is a more complete list in the c.v. Translation is listed separately.
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Flusser, Games, and Play
I’m honoured to be a contributor to a new volume called Understanding Flusser, Understanding Modernism, edited by Aaron Jaffe and published at Routledge, probably 2020.
The abstract to firm up the arrangement with the editor had to do with games– that is, language games, board games, videogames…all of it. But there’s still a lot of play in the decision. What did Flusser think? Discussions of games seem fairly disinct from discussions of play: he is clearly willing to see language in terms of a game; whether any one person’s relationship to it is rightly called “play” or not would be another question. He writes that “we” posthistorical people tend to think of ourselves and our relationships to other people in terms of games, in the same way people in the Industrial age thought of themselves as parts of a machine; “play” is the condition in which people can create, generate new information — not necessarily related to games at all!
The English edition — my translation — of Lambert Wiesing’s most recent book, Luxury, is now in press at Routledge, and is expected to be in print this year!