I finished reading Educated yesterday, Tara Westover’s memoir of her survivalist Mormon upbringing and subsequent separation from it. By her account, the separation was achieved by means of formal education. Only once in the book does…
Before I learned of Ginzburg’s book, I used the phrase “family lexicon”(incorrectly, I think in retrospect) as the domain name for a website of family photographs. The project crashed and burned for the best of…
“His [Flusser’s] writing method evolved in the era of the portable manual typewriter, and he never changed it thereafter, despite the explosion of information technology through which he was to live and about which he…
The article “The Protreptic Writer” is now available the special issue of Flusser Studies on the theme Flusser as a writer. In it, I try to share my own experience of reading Flusser — an experience of…
Thanks for looking at the site. I am currently thinking of my writing in three parts: 1.) papers read or published in an academic context, including those about the writing of Vilem Flusser (1920-1991) 2.) art and photography criticism, and 3.) accounts of small events or situations from experience, pieces I take to be “non-fiction”. There is a more complete list in the c.v. Translation is listed separately.
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Flusser, Games, and Play
I’m honoured to be a contributor to a new volume called Understanding Flusser, Understanding Modernism, edited by Aaron Jaffe and published at Routledge, probably 2020.
The abstract to firm up the arrangement with the editor had to do with games– that is, language games, board games, videogames…all of it. But there’s still a lot of play in the decision. What did Flusser think? Discussions of games seem fairly disinct from discussions of play: he is clearly willing to see language in terms of a game; whether any one person’s relationship to it is rightly called “play” or not would be another question. He writes that “we” posthistorical people tend to think of ourselves and our relationships to other people in terms of games, in the same way people in the Industrial age thought of themselves as parts of a machine; “play” is the condition in which people can create, generate new information — not necessarily related to games at all!
The English edition — my translation — of Lambert Wiesing’s most recent book, Luxury, is now in press at Routledge, and is expected to be in print this year!